Yo, I'm Alex Artuso

I am a Game Designer and Cinephile …

… with a strong interest in human curiosity

Born in 1999, I have nurtured a lifelong passion for video games as a narrative medium, fascinated not only by gameplay mechanics but also by their ability to tell stories through environments. This passion led me to specialize in Level Design, with a strong focus on Curiosity Driven Exploration: as a player, I want to discover what lies beyond a hill not for a chest or a power-up, but to see if there is a house that can tell me its own story.


Favorite games: Outer Wilds, Bioshock and The Last of Us

My Specialization project focused on Curiosity Driven Exploration, where players freely explore the map to uncover information.

Developed by: Alex Artuso

Apr 2025 - Aug 2025

Worked with the team to design an open map for a delivery game featuring hack 'n' slash combat, where a demon huter delivery pizzas

Developed by: Llamagheddon Studio

Dec 2024 - Jul 2025

Worked with a programmer and a 3D to realize the concept and the design of system and enemies' IA

Developed during: ScreamJAM2025

5 days

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